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Microprocessor and Introduction to RISC Design

04 Mar

Microprocessor

A microprocessor incorporates most or all of the functions of a computer’s central processing unit (CPU) on a single integrated circuit (IC, or microchip).

The first microprocessors emerged in the early 1970s and were used for electronic calculators, using binary-coded decimal (BCD) arithmetic on 4-bit words. Other embedded uses of 4-bit and 8-bit microprocessors, such as terminals, printers, various kinds of automation etc., followed soon after. Affordable 8-bit microprocessors with 16-bit addressing also led to the first general-purpose microcomputers from the mid-1970s on.

During the 1960s, computer processors were often constructed out of small and medium-scale ICs containing from tens to a few hundred transistors. The integration of a whole CPU onto a single chip greatly reduced the cost of processing power. From these humble beginnings, continued increases in microprocessor capacity have rendered other forms of computers almost completely obsolete , with one or more microprocessors used in everything from the smallest embedded systems and handheld devices to the largest mainframes and supercomputers.

Since the early 1970s, the increase in capacity of microprocessors has been a consequence of Moore’s law, which suggests that the number of transistors that can be fitted onto a chip doubles every two years. Although originally calculated as a doubling every year, Moore later refined the period to two years. It is often incorrectly quoted as a doubling of transistors every 18 months.

RISC (Reduced instruction set computing)

Reduced instruction set computing, or RISC is a CPU design strategy based on the insight that simplified (as opposed to complex) instructions can provide higher performance if this simplicity enables much faster execution of each instruction. A computer based on this strategy is a reduced instruction set computer (also RISC). There are many proposals for precise definitions,[1] but the term is slowly being replaced by the more descriptive load-store architecture. Well known RISC families include DEC Alpha, AMD 29k, ARC, ARM, Atmel AVR, MIPS, PA-RISC, Power (including PowerPC), SuperH, and SPARC.

Some aspects attributed to the first RISC-labeled designs around 1975 include the observations that the memory-restricted compilers of the time were often unable to take advantage of features intended to facilitate manual assembly coding, and that complex addressing modes take many cycles to perform due to the required additional memory accesses. It was argued that such functions would be better performed by sequences of simpler instructions if this could yield implementations small enough to leave room for many registers, reducing the number of slow memory accesses. In these simple designs, most instructions are of uniform length and similar structure, arithmetic operations are restricted to CPU registers and only separate load and store instructions access memory. These properties enable a better balancing of pipeline stages than before, making RISC pipelines significantly more efficient and allowing higher clock frequencies.

Non-RISC design philosophy

In the early days of the computer industry, programming was done in assembly language or machine code, which encouraged powerful and easy-to-use instructions. CPU designers therefore tried to make instructions that would do as much work as feasible. With the advent of higher level languages, computer architects also started to create dedicated instructions to directly implement certain central mechanisms of such languages. Another general goal was to provide every possible addressing mode for every instruction, known as orthogonality, to ease compiler implementation. Arithmetic operations could therefore often have results as well as operands directly in memory (in addition to register or immediate).

The attitude at the time was that hardware design was more mature than compiler design so this was in itself also a reason to implement parts of the functionality in hardware or microcode rather than in a memory constrained compiler (or its generated code) alone. This design philosophy became retroactively termed complex instruction set computing (CISC) after the RISC philosophy came onto the scene.

CPUs also had relatively few registers, for several reasons:

* More registers also implies more time-consuming saving and restoring of register contents on the machine stack.

* A large number of registers requires a large number of instruction bits as register specifiers, meaning less dense code

* CPU registers are more expensive than external memory locations; large register sets were cumbersome with limited circuit boards or chip integration.

An important force encouraging complexity was very limited main memories (on the order of kilobytes). It was therefore advantageous for the density of information held in computer programs to be high, leading to features such as highly encoded, variable length instructions, doing data loading as well as calculation (as mentioned above). These issues were of higher priority than the ease of decoding such instructions.

An equally important reason was that main memories were quite slow (a common type was ferrite core memory); by using dense information packing, one could reduce the frequency with which the CPU had to access this slow resource. Modern computers face similar limiting factors: main memories are slow compared to the CPU and the fast cache memories employed to overcome this are limited in size. This may partly explain why highly encoded instruction sets have proven to be as useful as RISC designs in modern computers.

Go to Exercise # 2

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Posted by on March 4, 2011 in Topic 1

 

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